About This Game Build freight trains and follow passengers on scenic journeys, all through a range of real-world inspired locations from the south island of New Zealand.Choose between driving trains through the world of this pre-built table top model railway or combine your own pieces of track and scenery to build your own railway!The entire railway fits within one large workroom, with tons of surrounding free bench space for you to experiment with your own custom creations.Features:Play on both PC (without VR) and in VR (HTC Vive, Oculus Rift and Windows Mixed Reality)Build and share your custom layouts on the Steam workshopShare and download custom train paint-schemes on the Steam workshopOperate model railways in human-scaleExplore anywhere on foot in miniature scaleDrive trains in large scale with hand-held controllers Drive trains in miniature from within the cabDrive multiple trains at once by using multiple controllers Push wagons along the tracks with your hands in VRPickup and throw wagons as physics objectsPlace your own custom track and build your own layoutsFreely place scenery and buildings for your custom layouts Backup or share your custom track saves in plain textSandbox style world, where custom tracks and scenery can be built anywhereUse model railway style switch-boards to direct your trains Dynamic day/night cycle Dynamic weather Play in VR or on PCRolling Line has been built from the beginning to be both a PC game (first person style) and a VR game.You can play with a keyboard a mouse just like any PC game or train sim, but if you have a VR headset (Oculus, Vive and WMR) connected then it will automatically launch in VR. Just like a model railwayThis railway is designed to look, feel and operate like a real hobbyists model railroad, with stylized switch boards to control the tracks, portable hand-held controllers to drive trains, and complete control over the rooms lighting.Freely push wagons around on the rails with your hands to build up trains as long as you could possibly want, and take control of any number of different locomotives (using multiple controllers).Build your own tracks and sceneryPlace pieces of track and scenery to build your own huge (or tiny) railways! Almost every tree and building from the pre-made layout can also be used in your own creations.Paint different colors and styles onto terrain, trees and tracks and place chunks of terrain to build hills and path ways.You can build your custom layouts entirely by hand in VR, or play on PC to make use of PC-only map making shortcuts.You can share your layouts on the Steam workshop and easily download other peoples layouts.All layouts you make can be easily backed up and shared in plain text, which means you can copy-paste an entire save game between friends! Explore in human scale or miniatureSwitch between human-sized room scale and railway-sized miniature scale at any time, any where. You are not limited to only driving trains in miniature, but can fully explore the entire railway at the scale of a person. Drive trains from right inside the cab in miniature, and view the world from the driver's perspective!While in miniature scale you will experience dynamic time, weather and unique terrain and skyboxes that extend beyond the shape of the railway,Choices of locomotionChoose between a range of locomotion options, including standard teleporting, grabbing the world around you to move yourself around, free directional movement with the trackpad and any other locomotion options suggested by the community that can be added!Other options like manual rotation (if you cannot use room scale) and setting your player height help support a range of VR setups.Rolling line offers an immersive experience of both controlling a model railroad and driving trains from within the world itself. Whether you enjoy the diverse scenery of New Zealand, the joy of controlling model trains, the experience of a scenic railway journey or the freedom of building your own tracks and creations, then Rolling Line can deliver. 1075eedd30 Title: Rolling LineGenre: Casual, Indie, SimulationDeveloper:Gaugepunk GamesPublisher:Gaugepunk GamesRelease Date: 27 Apr, 2018 Rolling Line Crack Pirates Bay rolling sky free online. rolling line amtrak. rolling line graph excel. rolling line up. get in line rolling home. rolling loud bay area 2018 lineup. rolling eyes line art. rolling line nerdcubed. rollin with the flow line dance. rolling deep lineup. rolling home line dance. rolling stones standing in line with mr jimmy. rolling pin line drawing. rolling stones all down the line mp3 free download. rolling line free download. rolling stones all down the line studio version. rolling loud 2018 lineup. rolling mill line. rolling line layouts. rolling loud 2017 lineup. rolling line cheats. rolling loud lineup 2019. rolling linear regression. rolling loud san bernardino line up. rolling line twitter. revolving line of credit vs line of credit. rolling stones first line up. rolling line crashes. rolling loud day 3 lineup. rolling clothes line. uline rolling z rack. rolling line mods. rolling line steam. rolling eyes line art. rolling line reddit. rolling line videos. rolling line pc. rolling stones line up. rolling loud lineup 2018. rolling middle line. rolling line updates. rolling line frantic matty. revolving line of credit calculator excel. rolling line thomas. rolling line roads. rolling line free. rolling line demo. rolling line specs. rolling hard lineup. rolling line psvr. rolling load and influence line diagram. rolling stones all down the line studio version. rolling line requirements. rolling stones line up 1965. tube rolling line magnetic 518. rolling stones line up. rolling assembly line. rolling linear regression. rolling drum line dance. rolling stones line up 1965. revolving line of credit loan. uline rolling z rack. rolling rhythm line dance. rolling vine line dance. equipment rolling line. rolling loud full lineup. rolling line kft szigethalom My friend loves to watch me play this game in vr and on desktop. would highly recomend. Finally a game that runs on a potato VR or not. This means you don't have to spend over $2k on a train set I also like the art style.. My friend loves to watch me play this game in vr and on desktop. would highly recomend. Finally a game that runs on a potato VR or not. This means you don't have to spend over $2k on a train set I also like the art style. Custom 3D terrain modding! - v1.16: Today's update adds something pretty special!you can now import your own 3D models to be used as terrain, much like how the QuickMod locomotives work.You can use real-world height data, hand-made terrain or pretty much anything with this new system. You can even now make maps with the same level of terrain complexity as the main layout & Santa Fe (which were made in the same way!)If you want to create your own terrain, make sure you have the "-quickMod" launch tag, then place your .OBJ model files in the "Rolling Line/Modding/quickTerrain/[your custom folder]" folder (use the example terrain as a guide).You can have a look at an example of what you can do with the new terrain with this map made using real height data on the Steam workshopAlong with the QuickTerrain feature, this update also includes:Ability to export track & scenery of your layout to an OBJ 3D model. You can find these options in the quickMod drawer. This is really useful for designing terrain around track! (these files are exported to "Rolling Line/Modding/Export".QuickMod now has options for "soundPreset" and "hornPreset" which you can use to set the locomotive sound effects and horn/whistle effect respectively. Boats on the main layout are fixed (after being broken on the previous update)Go over to https://rollinglinemodding.com/ to upload your terrain mods, and download other peoples creations. Enjoy!. Official soundtrack + 1 year anniversary! v2.0.2: It's been a full year since Rolling Lines release date!This means that it's Rolling Line's one year anniversary (well the 28th of April is) and to celebrate I've finally organized and uploaded the official Rolling Line soundtrack!The special thing about this OST is that it's entirely AI generated using an online tool called Jukedeck. Funny thing though is that the instruments and settings used to generate these songs are no longer available, so it's impossible to generate more music in the RL style. You can find all of these songs now on Youtube:https://www.youtube.com/playlist?list=PLOsGRtw4Z48_c7a6zFg9B-0SKwpZhicXpAnd you can also download the album as MP3 files directly using the link in the description on any of the videos (Mega.nz links cannot be posed on Steam).Enjoy!In other news, the game has gone through a major Unity engine update, which wont have any visible effect on the game itself, but changes quite a bit behind the scenes. I've also decided to move to a more conventional version numbering system, so we are now on version 2.0.2 (previously 1.171).Paintability has also been added to a few more props, specifically the gas-tank props (which have been split into individual parts).Multi-painting has also been added to a couple of extra props, like tyers and the rusty cars. There is also now a variation of the level crossing prop without a bar. Next up in terms of updates, I may be doing something special for the 150th golden spike anniversary in the US!. NR Locomotive! - v 1.169: As you may have seen mention of previously, there is an Australia themed update in the works! Originally this was planned to be a rather small update, but my plans for it have grown and it's shaping up to be a very large one.My new plans for this Australia update include modeling the town of Alice Springs, which brings with it many new modern city/town props and buildings, and best of all, roads!Because this update is shaping up to be a very large one, I've decided to release it in multiple parts, as there are lots of props and features people can make good use of right now, instead of waiting until the entire official map is finished. So to start with, here is the Australian NR-class locomotive!Available in two color schemes, the Pacific National blue & yellow, as well as the famous red Ghan passenger train!This update also includes some new rusty car props, perfect for making junk yards:This update also removes the need for the "-quickMod" launch tag to access modding. the quickMod & quickTerrain drawer is now available by default.This update also fixes a glitch introduced with the Biome Brush update that was causing track to be deleted when applying edits using the "apply all" button on the wall. this has been fixed. On a side note, Ive actually been very sick for the last 7 days with a fever, so it was lucky that I had the April fools update pre-prepared. Everything is back to normal now so development on this Australia update is back in full swing!Many big updates are on the way!. Custom liveries for the steam engine! - v1.068: You can now make custom liveries for the steam engine and tender!Though since steam locomotives are quite complicated there are two options for making a livery, either using the advanced model (with full control) or using a simpler model that makes placing a logo/texture on the side/front of the train much simpler and easier.Here's what the simple option is like:and here is the advanced option:and here is the tender:More liveries (like the big boy & coal wagon) will be coming soon as a 'part 2' to this update!This update also includes a small fix to a bug that made smoke and wheels of steam trains visible when they should be hidden.. Small delay, from April 6th to April 27th: Sadly I've got some bad (but ultimately good) news.In order for Rolling Line to be as good as it can be, I've decided to spend a few additional weeks on development.This time will mainly be spent on testing and polish!It would be possible to meet the April 6th release, but I hope that an extra few weeks of polish are worth more than meeting this date.When organizing work load for the next few weeks, I found that I would have to compromise on good features in order to meet this deadline.After working on this game full time for over 5 months already it would be a shame to rush the final details.I'm sure you've seen what happens when games come out unfinished...Hopefully these extra few weeks will make all the difference.I'm already working with a couple of people to make sure the Oculus Rift is supported well, and I'll be seeking out Vive and PC testers in the coming weeks!Keep and eye on these announcements if you're interested.Rolling Lines development is going very well! and while it could be released on the 6th, It will be a much more polished and tested game by the 27th.I hope you all understand, and I am truly sorry about this delay.But this new release date will only be for the best!Thank you all so much for your feedback and interest so far, seeing how passionate and enthusiastic people are about Rolling Line only makes me more excited to see you all enjoying it on release!. Movement smoothing - v1.05: New:Old:Today's update makes some great changes to the wagon movement system.Movement is now much, much smoother. The jittering should be completely non-existent (ON THE MAIN LAYOUT). You will still see some jumps in movement on custom track though, but this is actually caused by the track itself, and needs an entirely different fix.There are also many behind-the-scenes improvements to help fix wagon merging! If you were previously experiencing lots of merging then this update should hopefully vastly improve this (please let me know if you still run into problems).Here are some other smaller changes:- Use trackpad/joy up/down in VR while placing track to change height.- All scroll wheel controls can now be done using pageUp/pageDown (e.g. if you have a laptop touch pad)- on PC your height is re-set when loading a save - fixed wagons freezing in mid-air after placing if time is paused- gradient track now shows up properly on the switchboard (with height angle). New cars! v2.3: For today's update i've been making a bunch of new modern car models!Rolling Line has been lacking in modern car options, so i've added a few different types of cars, and there will be another update coming in the near future focused on trucks and industrial vehicles. These new cars are a step-up in detail compared to older cars in the game, and even feature basic interior details! And all of these new cars are also multi-paintable!This update adds:Sport hatchback 2 door truckSmart carSedanMuscle carTrucks (and roads!) are coming next, there's going to be all sorts of great updates in the near future! Liveries for the NR locomotive will also be coming very soon, Enjoy!. Big update!: Dear community, we have some bad news and some good news. Let's start with the bad. Solstice Chronicles: Survivors is no more. We killed it, cut it to pieces and fed it to a pit of angry zombies we keep just for such occasions. But there are good news also, bear with us for a bit longer.When we started working on the Solstice Chronicles: Survivors it was because the community asked for a multiplayer mode in the Solstice Chronicles: MIA and we were unable to provide that with the original game. It was supposed to be a standalone multiplayer game built upon the expanded MIA framework featuring more open gameplay similar to the survival mode. Guided by our previous experience with the Unreal Engine and some great new talent we were lucky enough to acquire, we started peeling back layers of old code, improving old assets, playing with new gameplay elements, and the more we worked, the more we liked what we saw and more ambitious we got. But the more we worked, more often we got “wow, this is so The Red Solstice” moments. The turning point happened when we started experimenting with the controlls as we felt the pure twin stick scheme just did not feel right in a big open map. It felt somehow static and tiring and someone half jokingly suggested we try the The Red Solstice like RTS type controls. We actually tried it, and after a few days of intense discussions and multiple further rounds of testing we decided it was actually much better. It was then we finally said, “This is The Red Solstice 2!”. https://store.steampowered.com/app/768520/The_Red_Solstice_2_Survivors/So it is our great pleasure to officially announce that we are now working on a full fledged sequel called The Red Solstice 2: Survivors. It is a tactics oriented shooter game made for multiplayer squad tactics but fully playable in solo mode. Basically all that The Red Solstice offered, but improved by years of experience our team has gained, combined with the perks of a modern Unreal 4 engine. Game
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